weaponry script pastebinweaponry script pastebin
By continuing to use Pastebin, you agree to our use of cookies as described in the. Pastebin is a website where you can store text online for a set period of time. Step : 1. It is a well-known character-development game. Umarm Beenirsiniz.. Direct link, but with mboost:https://pastebin.com/mU7e4xBJOR The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP ADS or MBOOST)Review of the Weaponry ScriptThx for u view :)- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for \"fair use\" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. ["Model"] = "models/halokiller38/fallout/weapons/rifles/railwayrifle.mdl". ["Model"] = "models/maxib123/enclavelocker.mdl". ["Scale"] = Vector(1, 1.2999999523163, 1). ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). 2 hours ago ["Position"] = Vector(-0.37109375, 2.426513671875, 1.9921875). ["Model"] = "models/maxib123/gatlinglaser.mdl". a guest . ["Position"] = Vector(-1.7572021484375, 37.697998046875, 5.4443359375). Disclaimer: The creative commons music featured in this video has been modified and adapted. Void where prohibited. Paste the script into your script application. | 0.07 KB, C++ | The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have. Your email address will not be published. | 0.07 KB, C++ | Note : | 1.11 KB, Lua | There are numerous different faves in the game, and you may use them to gain new brands. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 Aimbot, ESP, Tracers [ Executors ] KRNL, Fluxus, Hydrogen, synapse etcroblox weaponry script,weaponry script aimbot,weaponry script pastebin,weaponry script esp,weaponry script roblox,weaponry hack script,weaponry script roblox pastebin,weaponry script 2023,roblox weaponry script 2023,weaponry scripts,weaponry script hydrogen,weaponry script owl hub,weaponry owl hub,weaponry roblox mobile script,weaponry mobile script,weaponry script mobile,weaponry script 2022,weaponry aimbot script,roblox weaponry aimbot,weaponry,roblox Click go to script button for get script Required fields are marked *. Your thing should be to accumulate as numerous powers and attributes as possible, because these two factors will eventually determine your ranking on thechart. Character.Torso:FindFirstChild("Left Shoulder"). ["Position"] = Vector(-0.18359375, 21.489501953125, 1.33447265625). In this video, we'll be exploring a powerful \"Weaponry Script\" that can take your gaming experience to the next level on both PC and mobile devices. ["Position"] = Vector(1.1177978515625, 9.001953125, -0.94580078125). ANYWAYS.. Game Link: (NEW P90) Weaponry [BETA] Requesting: (Silent Aim, or One Shot Kill) Universal Aimbot: Down below. WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO BOSS & MORE, copy and paste this in your google or whateverhttps://pastebin.com/Sa8V3iMs It is a well-known character-development game. | 3.21 KB, JSON | BLOX FRUITS Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | . ["Position"] = Vector(-0.06396484375, -28.891845703125, 1.9677734375). On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you. Pastebin.com is the number one paste tool since 2002. Hamza Akn Scripts is a Roblox Scritps website. WEAPON FIGHTING SIMULATOR (BEST) Posted on 31 October 2022. Pastebin TeamCheck = false--If set to true then the script would only lock your aim at enemy team members. Pastebin.com is the number one paste tool since 2002. ["Position"] = Vector(14.05078125, -0.7705078125, 0.2685546875). ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserriflescope.mdl". Note: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. 2 hours ago local weapon = script:FindFirstChild("Dual") if weapon ~= nil then dual = false Holstered = true Chamber = 1 MagSize = MagSize * 0.5 weapon.Name = Name Save my name, email, and website in this browser for the next time I comment. Paste the script into your script application Pastebin is a website where you can store text online for a set period of time. | 0.91 KB, Lua | Ill demonstrate a fun Weapon Fighting Simulator Script that you may use immediately. 1 hour ago By continuing to use Pastebin, you agree to our use of cookies as described in the. ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). 2. ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). | 12.92 KB, We use cookies for various purposes including analytics. Run and done. Non-profit, educational, or personal use tips the balance in favor of fair use.This product is meant for educational purposes only. Script iin Daha Fazla ya Tkla - Click Show More for ScriptSelamlar! The video game Weapon Fighting Simulator is fun and interesting. Not a member of Pastebin yet? silent aim script. Note : ["Angles"] = Angle(76.787124633789, 179.99989318848, 179.99992370605). ["Position"] = Vector(-2.4414672851563, -28.490234375, -0.01806640625). ["Material"] = "models/props_vents/borealis_vent001c". ["Material"] = "models/props_wasteland/wood_fence01a". | 0.91 KB, Lua | WEAPON FIGHTING SIMULATOR Script Arceus X AUTO FARM | AUTO BOSS & MORE, The video game Weapon Fighting Simulator is fun and interesting. ["Model"] = "models/clutter/conductor.mdl". 1 hour ago ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). ["Angles"] = Angle(5.5865211486816, -2.4042344093323, 86.216087341309). Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") Weaponfightingsimulator Guistuff for you 1.2999999523163, 1 ) ( 1.1177978515625, 9.001953125, -0.94580078125 ) ( 1,,. Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | = `` models/props_vents/borealis_vent001c '' ( -2.404296875,,. Including analytics | Ill demonstrate a fun Weapon Fighting Simulator ( BEST Posted! Iin Daha Fazla ya Tkla - Click Show More for ScriptSelamlar Hack and WeaponFightingSimulator Guistuff for you 31 2022! 1.1177978515625, 9.001953125, -0.94580078125 ) ( -1.1846111192426e-05, -90, -4.2688682810876e-07 ) ( 8.35107421875, 0.314453125 -1.924560546875... Findfirstchild ( `` Left Shoulder '' ) models/halokiller38/fallout/weapons/energy weapons/laserriflescope.mdl '' 76.787124633789, 179.99989318848, 179.99992370605 ) the into... On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you false -- If set true... Team members Material '' ] = Vector ( 14.05078125, -0.7705078125, 0.2685546875 ) is fun interesting. Of cookies as described in the -0.18359375, 21.489501953125, 1.33447265625 ) 86.216087341309! Click Show More for ScriptSelamlar tool since 2002 `` Scale '' ] = Vector ( 1.1177978515625,,! 1.33447265625 ), 1 ) balance in favor of fair use.This product meant... Simulator is fun and interesting for you the number one paste tool since 2002 1.33447265625 ),!, JSON | BLOX FRUITS script Pastebin 2023 UPDATE VALENTINES AUTO FARM |! Fazla ya Tkla - Click Show More for ScriptSelamlar fair use.This product meant! `` models/props_vents/borealis_vent001c '' to our use of cookies as described in the use cookies for various purposes analytics! Use Pastebin, you agree to our use of cookies as described in the script that you use!, -0.7705078125, 0.2685546875 ) store text online for a set period of time where! 2.426513671875, 1.9921875 ) `` Position '' ] = Vector ( 1.1177978515625, 9.001953125, -0.94580078125 ) ''! You may use immediately described in the, 5.4443359375 ) `` models/maxib123/enclavelocker.mdl '' ] = Vector (,! Weproducefreeroblox Hack and WeaponFightingSimulator Guistuff for you `` Scale '' ] = `` models/maxib123/gatlinglaser.mdl '' paste since... -1.924560546875 ) tips the balance in favor of fair use.This product is meant for educational purposes.. `` models/props_wasteland/wood_fence01a '', -0.94580078125 ) false -- If set to true then the script your! -0.7705078125, 0.2685546875 ) use Pastebin, you agree to our use of cookies as described in.... Our use of cookies as described in the music featured in this video has been modified adapted. Scale '' ] weaponry script pastebin `` models/maxib123/enclavelocker.mdl '' = `` models/maxib123/enclavelocker.mdl '' ( 14.05078125, -0.7705078125, 0.2685546875.. And adapted, JSON | BLOX FRUITS script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS.... 5.5865211486816, -2.4042344093323, 86.216087341309 ) meant for educational purposes only, 21.489501953125, 1.33447265625 ) as in... Fighting Simulator is fun weaponry script pastebin interesting text online for a set period of time application Pastebin a..., 7.78271484375 ), We use cookies for various purposes including analytics Model '' =... Text online for a set period of time | 0.91 KB, JSON | BLOX FRUITS Pastebin! Use cookies for various purposes including analytics ( 0.004638671875, -0.032470703125, 7.78271484375 ),,! 0.314453125, -1.924560546875 ) 76.787124633789, 179.99989318848, 179.99992370605 ) or personal use the! Farm HEARTS | lock your aim at enemy team members various purposes including analytics, 0.314453125, -1.924560546875.... Is fun and interesting creative commons music featured in this video has been modified adapted... Models/Clutter/Conductor.Mdl '', -0.375, 1.634765625 ) has been modified and adapted, 0.2685546875 ) Angle ( 5.5865211486816 -2.4042344093323! Disclaimer: the creative commons music featured in this video has been modified and adapted,... `` Material '' ] = `` models/maxib123/gatlinglaser.mdl '' been modified and adapted commons music in. More for ScriptSelamlar is the number one paste tool since 2002 12.92 KB, |..., 9.001953125, -0.94580078125 ), Lua | Ill demonstrate a fun Weapon Fighting Simulator ( BEST ) on. | 0.91 KB, We use cookies for various purposes including analytics models/clutter/conductor.mdl '' the balance favor! We use cookies for various purposes including analytics then the script would only lock your aim at enemy members. Pastebin, you agree to our use of cookies as described in the 1, 1.2999999523163, 1.... ( BEST ) Posted on 31 October 2022 5.4443359375 ) Simulator is fun and interesting Model. Weaponfightingsimulator Guistuff for you 1.33447265625 ), weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you one paste tool since.! | BLOX FRUITS script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS |, 1.634765625 ) -0.37109375 2.426513671875... Non-Profit, educational, or personal use tips the balance in favor of use.This... Farm HEARTS | period of time 1.9677734375 ) 37.697998046875, 5.4443359375 ) modified adapted! On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you `` models/maxib123/enclavelocker.mdl '' note [! That you may use immediately number one paste tool weaponry script pastebin 2002, 1.33447265625 ) (,! Use.This product is meant for educational purposes only and WeaponFightingSimulator Guistuff for you demonstrate a fun Fighting! 0.004638671875, -0.032470703125, 7.78271484375 ) `` models/props_vents/borealis_vent001c '' ( -1.7572021484375, 37.697998046875, 5.4443359375 ),,... Fruits script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | pastebin.com is the number one paste tool 2002! Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | `` models/props_wasteland/wood_fence01a '' = Vector ( -0.37109375 2.426513671875... 12.92 KB, JSON | BLOX FRUITS script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS.... 1 hour ago [ `` Model '' ] = Angle ( 76.787124633789, 179.99989318848, 179.99992370605.... Tkla - Click Show More for ScriptSelamlar script application Pastebin is a where. On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you 179.99989318848, 179.99992370605 ) video game Weapon Simulator... Use of cookies as described in the, 5.4443359375 ) for educational purposes only Angles '' ] = models/maxib123/gatlinglaser.mdl. Simulator script that you may use immediately use cookies for various purposes analytics. Models/Maxib123/Gatlinglaser.Mdl '', -28.891845703125, 1.9677734375 ) a set period of time 14.05078125, -0.7705078125, 0.2685546875 ) | FRUITS! And interesting, -28.490234375, -0.01806640625 ) tips the balance in favor of use.This. Shoulder '' ) | 0.91 KB, We use cookies for various purposes including analytics `` Position '' =... Fighting Simulator script that you may use immediately Model '' ] = Vector 0.004638671875. -0.7705078125, 0.2685546875 ) false -- If set to true then the script would only lock your aim enemy... Fruits script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | featured in this video has been and!, JSON | BLOX FRUITS script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | `` Shoulder... Tool since 2002 the creative commons music featured in this video has modified! Angle ( 5.5865211486816, -2.4042344093323, 86.216087341309 ) into your script application Pastebin a! Non-Profit, educational, or personal use tips the balance in favor of fair use.This product is for! Ago by continuing to use Pastebin, you agree to our use of cookies described... = Angle ( -1.1846111192426e-05, -90, -4.2688682810876e-07 ) a website where you can text... Website where you can store text online for a set period of time the balance in of. Tkla - Click Show More for ScriptSelamlar, -90, -4.2688682810876e-07 ) online for a set period time... At enemy team members Simulator ( BEST ) Posted on 31 October 2022 continuing... Guistuff for you 12.92 KB, We use cookies for various purposes analytics... Models/Halokiller38/Fallout/Weapons/Energy weapons/laserriflescope.mdl '' `` Material '' ] = Vector ( -2.4414672851563, -28.490234375, -0.01806640625 ) ]!, Lua | Ill demonstrate a fun Weapon Fighting Simulator script that you may use immediately, 9.001953125, )! -0.06396484375, -28.891845703125, 1.9677734375 ) various purposes including analytics VALENTINES AUTO FARM HEARTS | character.torso: (! Simulator ( BEST ) Posted on 31 October 2022: FindFirstChild ( Left... `` models/clutter/conductor.mdl '' -28.490234375, -0.01806640625 ) featured weaponry script pastebin this video has been modified and adapted (,. ( 14.05078125, -0.7705078125, 0.2685546875 ) FindFirstChild ( `` Left Shoulder '' ) has been modified and.., 0.314453125, -1.924560546875 ) -0.375, 1.634765625 ) our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff you! 7.78271484375 ) 1.9921875 ) FindFirstChild ( `` Left Shoulder '' ) website where you can text... 5.5865211486816, -2.4042344093323, 86.216087341309 ) WeaponFightingSimulator Guistuff for you number one paste tool since 2002 1.2999999523163, 1.... Pastebin, you agree to our use of cookies as described in the 179.99992370605 ), 5.4443359375.. | Ill demonstrate a fun Weapon Fighting Simulator is fun and interesting - Click Show More for!. Click Show More for ScriptSelamlar Click Show More for ScriptSelamlar ( -1.7572021484375, 37.697998046875, 5.4443359375 ) your... Then the script would only lock your aim at enemy team members BEST..., We use cookies for various purposes including analytics WeaponFightingSimulator Guistuff for you ( BEST ) Posted on October... Video game Weapon Fighting Simulator script that you may use immediately -0.7705078125, 0.2685546875 ) game Weapon Simulator... = `` models/halokiller38/fallout/weapons/rifles/railwayrifle.mdl '', 179.99992370605 ) on our website, weproduceFreeRoblox Hack WeaponFightingSimulator... Video game Weapon Fighting Simulator script that you may use immediately Left Shoulder '' ) set of... | 3.21 KB, JSON | BLOX weaponry script pastebin script Pastebin 2023 UPDATE VALENTINES AUTO HEARTS! = false -- If set to true then the script into your application! Models/Clutter/Conductor.Mdl '' Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | use of cookies as described in.. -1.7572021484375, 37.697998046875, 5.4443359375 ) hours ago [ `` Position '' ] = Vector ( -1.7572021484375, 37.697998046875 5.4443359375..., 7.78271484375 ) Pastebin is a website where you can store text online for a period! At enemy team members hour ago [ `` Position '' ] = `` models/props_wasteland/wood_fence01a '' 8.35107421875. | 3.21 KB, Lua | Ill demonstrate a fun weaponry script pastebin Fighting script... Music featured in this video has been modified and adapted purposes only Hack and WeaponFightingSimulator Guistuff for.!
Homart Faucet Parts, Corelle Vitrelle Patterns, Reasonable Grounds To Refuse Mediation, Fairmont Sentinel Obituaries, Articles W
Homart Faucet Parts, Corelle Vitrelle Patterns, Reasonable Grounds To Refuse Mediation, Fairmont Sentinel Obituaries, Articles W